\r\n\t\t\t\t\tثبت درخواست با خطا مواجه شد.\r\n\t\t\t\t\t
لطفا با تیم پشتیبانی آنی رسان تماس حاصل فرمایید
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\r\n\t\t\t\t\tثبت درخواست با موفقیت انجام شد.\r\n\t\t\t\t\t
ظرف 72 ساعت آینده با استفاده از کد رهگیری زیر و مراجعه به لینک \"اخذ نمایندگی\" و سپس \"پیگیری ثبت نمایندگی\" می توانید نتیجه درخواست خود را مشاهده نمایید.
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کد رهگیری شما برابر است با : {{registerRequestID}}
سپاس از شما که وقت گران قدر خودرا در اختیار ما گذاشتید همکاری با شما باعث سرافرازی و افتخار ما می باشد.با تشکر از شما\" روابط عمومی شرکت پیام بارآسمان آسیا(آنی رسان)\"
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\r\n\r\n\r\n\r\n","function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {\n try {\n var info = gen[key](arg);\n var value = info.value;\n } catch (error) {\n reject(error);\n return;\n }\n\n if (info.done) {\n resolve(value);\n } else {\n Promise.resolve(value).then(_next, _throw);\n }\n}\n\nexport default function _asyncToGenerator(fn) {\n return function () {\n var self = this,\n args = arguments;\n return new Promise(function (resolve, reject) {\n var gen = fn.apply(self, args);\n\n function _next(value) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"next\", value);\n }\n\n function _throw(err) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"throw\", err);\n }\n\n _next(undefined);\n });\n };\n}","import { render } from \"./register.vue?vue&type=template&id=3b529833&scoped=true\"\nimport script from \"./register.vue?vue&type=script&lang=js\"\nexport * from \"./register.vue?vue&type=script&lang=js\"\n\nimport \"./register.vue?vue&type=style&index=0&id=3b529833&scoped=true&lang=css\"\nscript.render = render\nscript.__scopeId = \"data-v-3b529833\"\n\nexport default script","/*!\n * Compressor.js v1.1.1\n * https://fengyuanchen.github.io/compressorjs\n *\n * Copyright 2018-present Chen Fengyuan\n * Released under the MIT license\n *\n * Date: 2021-10-05T02:32:40.212Z\n */\n\n(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.Compressor = factory());\n})(this, (function () { 'use strict';\n\n function ownKeys(object, enumerableOnly) {\n var keys = Object.keys(object);\n\n if (Object.getOwnPropertySymbols) {\n var symbols = Object.getOwnPropertySymbols(object);\n\n if (enumerableOnly) {\n symbols = symbols.filter(function (sym) {\n return Object.getOwnPropertyDescriptor(object, sym).enumerable;\n });\n }\n\n keys.push.apply(keys, symbols);\n }\n\n return keys;\n }\n\n function _objectSpread2(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n\n if (i % 2) {\n ownKeys(Object(source), true).forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n } else if (Object.getOwnPropertyDescriptors) {\n Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));\n } else {\n ownKeys(Object(source)).forEach(function (key) {\n Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));\n });\n }\n }\n\n return target;\n }\n\n function _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n }\n\n function _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n }\n\n function _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n }\n\n function _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n }\n\n function _extends() {\n _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n };\n\n return _extends.apply(this, arguments);\n }\n\n var canvasToBlob = {exports: {}};\n\n /*\n * JavaScript Canvas to Blob\n * https://github.com/blueimp/JavaScript-Canvas-to-Blob\n *\n * Copyright 2012, Sebastian Tschan\n * https://blueimp.net\n *\n * Licensed under the MIT license:\n * https://opensource.org/licenses/MIT\n *\n * Based on stackoverflow user Stoive's code snippet:\n * http://stackoverflow.com/q/4998908\n */\n\n (function (module) {\n if (typeof window === 'undefined') {\n return;\n }\n\n (function (window) {\n\n var CanvasPrototype = window.HTMLCanvasElement && window.HTMLCanvasElement.prototype;\n\n var hasBlobConstructor = window.Blob && function () {\n try {\n return Boolean(new Blob());\n } catch (e) {\n return false;\n }\n }();\n\n var hasArrayBufferViewSupport = hasBlobConstructor && window.Uint8Array && function () {\n try {\n return new Blob([new Uint8Array(100)]).size === 100;\n } catch (e) {\n return false;\n }\n }();\n\n var BlobBuilder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;\n var dataURIPattern = /^data:((.*?)(;charset=.*?)?)(;base64)?,/;\n\n var dataURLtoBlob = (hasBlobConstructor || BlobBuilder) && window.atob && window.ArrayBuffer && window.Uint8Array && function (dataURI) {\n var matches, mediaType, isBase64, dataString, byteString, arrayBuffer, intArray, i, bb; // Parse the dataURI components as per RFC 2397\n\n matches = dataURI.match(dataURIPattern);\n\n if (!matches) {\n throw new Error('invalid data URI');\n } // Default to text/plain;charset=US-ASCII\n\n\n mediaType = matches[2] ? matches[1] : 'text/plain' + (matches[3] || ';charset=US-ASCII');\n isBase64 = !!matches[4];\n dataString = dataURI.slice(matches[0].length);\n\n if (isBase64) {\n // Convert base64 to raw binary data held in a string:\n byteString = atob(dataString);\n } else {\n // Convert base64/URLEncoded data component to raw binary:\n byteString = decodeURIComponent(dataString);\n } // Write the bytes of the string to an ArrayBuffer:\n\n\n arrayBuffer = new ArrayBuffer(byteString.length);\n intArray = new Uint8Array(arrayBuffer);\n\n for (i = 0; i < byteString.length; i += 1) {\n intArray[i] = byteString.charCodeAt(i);\n } // Write the ArrayBuffer (or ArrayBufferView) to a blob:\n\n\n if (hasBlobConstructor) {\n return new Blob([hasArrayBufferViewSupport ? intArray : arrayBuffer], {\n type: mediaType\n });\n }\n\n bb = new BlobBuilder();\n bb.append(arrayBuffer);\n return bb.getBlob(mediaType);\n };\n\n if (window.HTMLCanvasElement && !CanvasPrototype.toBlob) {\n if (CanvasPrototype.mozGetAsFile) {\n CanvasPrototype.toBlob = function (callback, type, quality) {\n var self = this;\n setTimeout(function () {\n if (quality && CanvasPrototype.toDataURL && dataURLtoBlob) {\n callback(dataURLtoBlob(self.toDataURL(type, quality)));\n } else {\n callback(self.mozGetAsFile('blob', type));\n }\n });\n };\n } else if (CanvasPrototype.toDataURL && dataURLtoBlob) {\n if (CanvasPrototype.msToBlob) {\n CanvasPrototype.toBlob = function (callback, type, quality) {\n var self = this;\n setTimeout(function () {\n if ((type && type !== 'image/png' || quality) && CanvasPrototype.toDataURL && dataURLtoBlob) {\n callback(dataURLtoBlob(self.toDataURL(type, quality)));\n } else {\n callback(self.msToBlob(type));\n }\n });\n };\n } else {\n CanvasPrototype.toBlob = function (callback, type, quality) {\n var self = this;\n setTimeout(function () {\n callback(dataURLtoBlob(self.toDataURL(type, quality)));\n });\n };\n }\n }\n }\n\n if (module.exports) {\n module.exports = dataURLtoBlob;\n } else {\n window.dataURLtoBlob = dataURLtoBlob;\n }\n })(window);\n })(canvasToBlob);\n\n var toBlob = canvasToBlob.exports;\n\n var isBlob = function isBlob(value) {\n if (typeof Blob === 'undefined') {\n return false;\n }\n\n return value instanceof Blob || Object.prototype.toString.call(value) === '[object Blob]';\n };\n\n var DEFAULTS = {\n /**\n * Indicates if output the original image instead of the compressed one\n * when the size of the compressed image is greater than the original one's\n * @type {boolean}\n */\n strict: true,\n\n /**\n * Indicates if read the image's Exif Orientation information,\n * and then rotate or flip the image automatically.\n * @type {boolean}\n */\n checkOrientation: true,\n\n /**\n * The max width of the output image.\n * @type {number}\n */\n maxWidth: Infinity,\n\n /**\n * The max height of the output image.\n * @type {number}\n */\n maxHeight: Infinity,\n\n /**\n * The min width of the output image.\n * @type {number}\n */\n minWidth: 0,\n\n /**\n * The min height of the output image.\n * @type {number}\n */\n minHeight: 0,\n\n /**\n * The width of the output image.\n * If not specified, the natural width of the source image will be used.\n * @type {number}\n */\n width: undefined,\n\n /**\n * The height of the output image.\n * If not specified, the natural height of the source image will be used.\n * @type {number}\n */\n height: undefined,\n\n /**\n * Sets how the size of the image should be resized to the container\n * specified by the `width` and `height` options.\n * @type {string}\n */\n resize: 'none',\n\n /**\n * The quality of the output image.\n * It must be a number between `0` and `1`,\n * and only available for `image/jpeg` and `image/webp` images.\n * Check out {@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/toBlob canvas.toBlob}.\n * @type {number}\n */\n quality: 0.8,\n\n /**\n * The mime type of the output image.\n * By default, the original mime type of the source image file will be used.\n * @type {string}\n */\n mimeType: 'auto',\n\n /**\n * Files whose file type is included in this list,\n * and whose file size exceeds the `convertSize` value will be converted to JPEGs.\n * @type {string|Array}\n */\n convertTypes: ['image/png'],\n\n /**\n * PNG files over this size (5 MB by default) will be converted to JPEGs.\n * To disable this, just set the value to `Infinity`.\n * @type {number}\n */\n convertSize: 5000000,\n\n /**\n * The hook function to execute before draw the image into the canvas for compression.\n * @type {Function}\n * @param {CanvasRenderingContext2D} context - The 2d rendering context of the canvas.\n * @param {HTMLCanvasElement} canvas - The canvas for compression.\n * @example\n * function (context, canvas) {\n * context.fillStyle = '#fff';\n * }\n */\n beforeDraw: null,\n\n /**\n * The hook function to execute after drew the image into the canvas for compression.\n * @type {Function}\n * @param {CanvasRenderingContext2D} context - The 2d rendering context of the canvas.\n * @param {HTMLCanvasElement} canvas - The canvas for compression.\n * @example\n * function (context, canvas) {\n * context.filter = 'grayscale(100%)';\n * }\n */\n drew: null,\n\n /**\n * The hook function to execute when success to compress the image.\n * @type {Function}\n * @param {File} file - The compressed image File object.\n * @example\n * function (file) {\n * console.log(file);\n * }\n */\n success: null,\n\n /**\n * The hook function to execute when fail to compress the image.\n * @type {Function}\n * @param {Error} err - An Error object.\n * @example\n * function (err) {\n * console.log(err.message);\n * }\n */\n error: null\n };\n\n var IS_BROWSER = typeof window !== 'undefined' && typeof window.document !== 'undefined';\n var WINDOW = IS_BROWSER ? window : {};\n\n /**\n * Check if the given value is a positive number.\n * @param {*} value - The value to check.\n * @returns {boolean} Returns `true` if the given value is a positive number, else `false`.\n */\n\n var isPositiveNumber = function isPositiveNumber(value) {\n return value > 0 && value < Infinity;\n };\n var slice = Array.prototype.slice;\n /**\n * Convert array-like or iterable object to an array.\n * @param {*} value - The value to convert.\n * @returns {Array} Returns a new array.\n */\n\n function toArray(value) {\n return Array.from ? Array.from(value) : slice.call(value);\n }\n var REGEXP_IMAGE_TYPE = /^image\\/.+$/;\n /**\n * Check if the given value is a mime type of image.\n * @param {*} value - The value to check.\n * @returns {boolean} Returns `true` if the given is a mime type of image, else `false`.\n */\n\n function isImageType(value) {\n return REGEXP_IMAGE_TYPE.test(value);\n }\n /**\n * Convert image type to extension.\n * @param {string} value - The image type to convert.\n * @returns {boolean} Returns the image extension.\n */\n\n function imageTypeToExtension(value) {\n var extension = isImageType(value) ? value.substr(6) : '';\n\n if (extension === 'jpeg') {\n extension = 'jpg';\n }\n\n return \".\".concat(extension);\n }\n var fromCharCode = String.fromCharCode;\n /**\n * Get string from char code in data view.\n * @param {DataView} dataView - The data view for read.\n * @param {number} start - The start index.\n * @param {number} length - The read length.\n * @returns {string} The read result.\n */\n\n function getStringFromCharCode(dataView, start, length) {\n var str = '';\n var i;\n length += start;\n\n for (i = start; i < length; i += 1) {\n str += fromCharCode(dataView.getUint8(i));\n }\n\n return str;\n }\n var btoa = WINDOW.btoa;\n /**\n * Transform array buffer to Data URL.\n * @param {ArrayBuffer} arrayBuffer - The array buffer to transform.\n * @param {string} mimeType - The mime type of the Data URL.\n * @returns {string} The result Data URL.\n */\n\n function arrayBufferToDataURL(arrayBuffer, mimeType) {\n var chunks = [];\n var chunkSize = 8192;\n var uint8 = new Uint8Array(arrayBuffer);\n\n while (uint8.length > 0) {\n // XXX: Babel's `toConsumableArray` helper will throw error in IE or Safari 9\n // eslint-disable-next-line prefer-spread\n chunks.push(fromCharCode.apply(null, toArray(uint8.subarray(0, chunkSize))));\n uint8 = uint8.subarray(chunkSize);\n }\n\n return \"data:\".concat(mimeType, \";base64,\").concat(btoa(chunks.join('')));\n }\n /**\n * Get orientation value from given array buffer.\n * @param {ArrayBuffer} arrayBuffer - The array buffer to read.\n * @returns {number} The read orientation value.\n */\n\n function resetAndGetOrientation(arrayBuffer) {\n var dataView = new DataView(arrayBuffer);\n var orientation; // Ignores range error when the image does not have correct Exif information\n\n try {\n var littleEndian;\n var app1Start;\n var ifdStart; // Only handle JPEG image (start by 0xFFD8)\n\n if (dataView.getUint8(0) === 0xFF && dataView.getUint8(1) === 0xD8) {\n var length = dataView.byteLength;\n var offset = 2;\n\n while (offset + 1 < length) {\n if (dataView.getUint8(offset) === 0xFF && dataView.getUint8(offset + 1) === 0xE1) {\n app1Start = offset;\n break;\n }\n\n offset += 1;\n }\n }\n\n if (app1Start) {\n var exifIDCode = app1Start + 4;\n var tiffOffset = app1Start + 10;\n\n if (getStringFromCharCode(dataView, exifIDCode, 4) === 'Exif') {\n var endianness = dataView.getUint16(tiffOffset);\n littleEndian = endianness === 0x4949;\n\n if (littleEndian || endianness === 0x4D4D\n /* bigEndian */\n ) {\n if (dataView.getUint16(tiffOffset + 2, littleEndian) === 0x002A) {\n var firstIFDOffset = dataView.getUint32(tiffOffset + 4, littleEndian);\n\n if (firstIFDOffset >= 0x00000008) {\n ifdStart = tiffOffset + firstIFDOffset;\n }\n }\n }\n }\n }\n\n if (ifdStart) {\n var _length = dataView.getUint16(ifdStart, littleEndian);\n\n var _offset;\n\n var i;\n\n for (i = 0; i < _length; i += 1) {\n _offset = ifdStart + i * 12 + 2;\n\n if (dataView.getUint16(_offset, littleEndian) === 0x0112\n /* Orientation */\n ) {\n // 8 is the offset of the current tag's value\n _offset += 8; // Get the original orientation value\n\n orientation = dataView.getUint16(_offset, littleEndian); // Override the orientation with its default value\n\n dataView.setUint16(_offset, 1, littleEndian);\n break;\n }\n }\n }\n } catch (e) {\n orientation = 1;\n }\n\n return orientation;\n }\n /**\n * Parse Exif Orientation value.\n * @param {number} orientation - The orientation to parse.\n * @returns {Object} The parsed result.\n */\n\n function parseOrientation(orientation) {\n var rotate = 0;\n var scaleX = 1;\n var scaleY = 1;\n\n switch (orientation) {\n // Flip horizontal\n case 2:\n scaleX = -1;\n break;\n // Rotate left 180°\n\n case 3:\n rotate = -180;\n break;\n // Flip vertical\n\n case 4:\n scaleY = -1;\n break;\n // Flip vertical and rotate right 90°\n\n case 5:\n rotate = 90;\n scaleY = -1;\n break;\n // Rotate right 90°\n\n case 6:\n rotate = 90;\n break;\n // Flip horizontal and rotate right 90°\n\n case 7:\n rotate = 90;\n scaleX = -1;\n break;\n // Rotate left 90°\n\n case 8:\n rotate = -90;\n break;\n }\n\n return {\n rotate: rotate,\n scaleX: scaleX,\n scaleY: scaleY\n };\n }\n var REGEXP_DECIMALS = /\\.\\d*(?:0|9){12}\\d*$/;\n /**\n * Normalize decimal number.\n * Check out {@link https://0.30000000000000004.com/}\n * @param {number} value - The value to normalize.\n * @param {number} [times=100000000000] - The times for normalizing.\n * @returns {number} Returns the normalized number.\n */\n\n function normalizeDecimalNumber(value) {\n var times = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100000000000;\n return REGEXP_DECIMALS.test(value) ? Math.round(value * times) / times : value;\n }\n /**\n * Get the max sizes in a rectangle under the given aspect ratio.\n * @param {Object} data - The original sizes.\n * @param {string} [type='contain'] - The adjust type.\n * @returns {Object} The result sizes.\n */\n\n function getAdjustedSizes(_ref) {\n var aspectRatio = _ref.aspectRatio,\n height = _ref.height,\n width = _ref.width;\n var type = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'none';\n var isValidWidth = isPositiveNumber(width);\n var isValidHeight = isPositiveNumber(height);\n\n if (isValidWidth && isValidHeight) {\n var adjustedWidth = height * aspectRatio;\n\n if ((type === 'contain' || type === 'none') && adjustedWidth > width || type === 'cover' && adjustedWidth < width) {\n height = width / aspectRatio;\n } else {\n width = height * aspectRatio;\n }\n } else if (isValidWidth) {\n height = width / aspectRatio;\n } else if (isValidHeight) {\n width = height * aspectRatio;\n }\n\n return {\n width: width,\n height: height\n };\n }\n\n var ArrayBuffer$1 = WINDOW.ArrayBuffer,\n FileReader = WINDOW.FileReader;\n var URL = WINDOW.URL || WINDOW.webkitURL;\n var REGEXP_EXTENSION = /\\.\\w+$/;\n var AnotherCompressor = WINDOW.Compressor;\n /**\n * Creates a new image compressor.\n * @class\n */\n\n var Compressor = /*#__PURE__*/function () {\n /**\n * The constructor of Compressor.\n * @param {File|Blob} file - The target image file for compressing.\n * @param {Object} [options] - The options for compressing.\n */\n function Compressor(file, options) {\n _classCallCheck(this, Compressor);\n\n this.file = file;\n this.image = new Image();\n this.options = _objectSpread2(_objectSpread2({}, DEFAULTS), options);\n this.aborted = false;\n this.result = null;\n this.init();\n }\n\n _createClass(Compressor, [{\n key: \"init\",\n value: function init() {\n var _this = this;\n\n var file = this.file,\n options = this.options;\n\n if (!isBlob(file)) {\n this.fail(new Error('The first argument must be a File or Blob object.'));\n return;\n }\n\n var mimeType = file.type;\n\n if (!isImageType(mimeType)) {\n this.fail(new Error('The first argument must be an image File or Blob object.'));\n return;\n }\n\n if (!URL || !FileReader) {\n this.fail(new Error('The current browser does not support image compression.'));\n return;\n }\n\n if (!ArrayBuffer$1) {\n options.checkOrientation = false;\n }\n\n if (URL && !options.checkOrientation) {\n this.load({\n url: URL.createObjectURL(file)\n });\n } else {\n var reader = new FileReader();\n var checkOrientation = options.checkOrientation && mimeType === 'image/jpeg';\n this.reader = reader;\n\n reader.onload = function (_ref) {\n var target = _ref.target;\n var result = target.result;\n var data = {};\n\n if (checkOrientation) {\n // Reset the orientation value to its default value 1\n // as some iOS browsers will render image with its orientation\n var orientation = resetAndGetOrientation(result);\n\n if (orientation > 1 || !URL) {\n // Generate a new URL which has the default orientation value\n data.url = arrayBufferToDataURL(result, mimeType);\n\n if (orientation > 1) {\n _extends(data, parseOrientation(orientation));\n }\n } else {\n data.url = URL.createObjectURL(file);\n }\n } else {\n data.url = result;\n }\n\n _this.load(data);\n };\n\n reader.onabort = function () {\n _this.fail(new Error('Aborted to read the image with FileReader.'));\n };\n\n reader.onerror = function () {\n _this.fail(new Error('Failed to read the image with FileReader.'));\n };\n\n reader.onloadend = function () {\n _this.reader = null;\n };\n\n if (checkOrientation) {\n reader.readAsArrayBuffer(file);\n } else {\n reader.readAsDataURL(file);\n }\n }\n }\n }, {\n key: \"load\",\n value: function load(data) {\n var _this2 = this;\n\n var file = this.file,\n image = this.image;\n\n image.onload = function () {\n _this2.draw(_objectSpread2(_objectSpread2({}, data), {}, {\n naturalWidth: image.naturalWidth,\n naturalHeight: image.naturalHeight\n }));\n };\n\n image.onabort = function () {\n _this2.fail(new Error('Aborted to load the image.'));\n };\n\n image.onerror = function () {\n _this2.fail(new Error('Failed to load the image.'));\n }; // Match all browsers that use WebKit as the layout engine in iOS devices,\n // such as Safari for iOS, Chrome for iOS, and in-app browsers.\n\n\n if (WINDOW.navigator && /(?:iPad|iPhone|iPod).*?AppleWebKit/i.test(WINDOW.navigator.userAgent)) {\n // Fix the `The operation is insecure` error (#57)\n image.crossOrigin = 'anonymous';\n }\n\n image.alt = file.name;\n image.src = data.url;\n }\n }, {\n key: \"draw\",\n value: function draw(_ref2) {\n var _this3 = this;\n\n var naturalWidth = _ref2.naturalWidth,\n naturalHeight = _ref2.naturalHeight,\n _ref2$rotate = _ref2.rotate,\n rotate = _ref2$rotate === void 0 ? 0 : _ref2$rotate,\n _ref2$scaleX = _ref2.scaleX,\n scaleX = _ref2$scaleX === void 0 ? 1 : _ref2$scaleX,\n _ref2$scaleY = _ref2.scaleY,\n scaleY = _ref2$scaleY === void 0 ? 1 : _ref2$scaleY;\n var file = this.file,\n image = this.image,\n options = this.options;\n var canvas = document.createElement('canvas');\n var context = canvas.getContext('2d');\n var is90DegreesRotated = Math.abs(rotate) % 180 === 90;\n var resizable = (options.resize === 'contain' || options.resize === 'cover') && isPositiveNumber(options.width) && isPositiveNumber(options.height);\n var maxWidth = Math.max(options.maxWidth, 0) || Infinity;\n var maxHeight = Math.max(options.maxHeight, 0) || Infinity;\n var minWidth = Math.max(options.minWidth, 0) || 0;\n var minHeight = Math.max(options.minHeight, 0) || 0;\n var aspectRatio = naturalWidth / naturalHeight;\n var width = options.width,\n height = options.height;\n\n if (is90DegreesRotated) {\n var _ref3 = [maxHeight, maxWidth];\n maxWidth = _ref3[0];\n maxHeight = _ref3[1];\n var _ref4 = [minHeight, minWidth];\n minWidth = _ref4[0];\n minHeight = _ref4[1];\n var _ref5 = [height, width];\n width = _ref5[0];\n height = _ref5[1];\n }\n\n if (resizable) {\n aspectRatio = width / height;\n }\n\n var _getAdjustedSizes = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: maxWidth,\n height: maxHeight\n }, 'contain');\n\n maxWidth = _getAdjustedSizes.width;\n maxHeight = _getAdjustedSizes.height;\n\n var _getAdjustedSizes2 = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: minWidth,\n height: minHeight\n }, 'cover');\n\n minWidth = _getAdjustedSizes2.width;\n minHeight = _getAdjustedSizes2.height;\n\n if (resizable) {\n var _getAdjustedSizes3 = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: width,\n height: height\n }, options.resize);\n\n width = _getAdjustedSizes3.width;\n height = _getAdjustedSizes3.height;\n } else {\n var _getAdjustedSizes4 = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: width,\n height: height\n });\n\n var _getAdjustedSizes4$wi = _getAdjustedSizes4.width;\n width = _getAdjustedSizes4$wi === void 0 ? naturalWidth : _getAdjustedSizes4$wi;\n var _getAdjustedSizes4$he = _getAdjustedSizes4.height;\n height = _getAdjustedSizes4$he === void 0 ? naturalHeight : _getAdjustedSizes4$he;\n }\n\n width = Math.floor(normalizeDecimalNumber(Math.min(Math.max(width, minWidth), maxWidth)));\n height = Math.floor(normalizeDecimalNumber(Math.min(Math.max(height, minHeight), maxHeight)));\n var destX = -width / 2;\n var destY = -height / 2;\n var destWidth = width;\n var destHeight = height;\n var params = [];\n\n if (resizable) {\n var srcX = 0;\n var srcY = 0;\n var srcWidth = naturalWidth;\n var srcHeight = naturalHeight;\n\n var _getAdjustedSizes5 = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: naturalWidth,\n height: naturalHeight\n }, {\n contain: 'cover',\n cover: 'contain'\n }[options.resize]);\n\n srcWidth = _getAdjustedSizes5.width;\n srcHeight = _getAdjustedSizes5.height;\n srcX = (naturalWidth - srcWidth) / 2;\n srcY = (naturalHeight - srcHeight) / 2;\n params.push(srcX, srcY, srcWidth, srcHeight);\n }\n\n params.push(destX, destY, destWidth, destHeight);\n\n if (is90DegreesRotated) {\n var _ref6 = [height, width];\n width = _ref6[0];\n height = _ref6[1];\n }\n\n canvas.width = width;\n canvas.height = height;\n\n if (!isImageType(options.mimeType)) {\n options.mimeType = file.type;\n }\n\n var fillStyle = 'transparent'; // Converts PNG files over the `convertSize` to JPEGs.\n\n if (file.size > options.convertSize && options.convertTypes.indexOf(options.mimeType) >= 0) {\n options.mimeType = 'image/jpeg';\n }\n\n if (options.mimeType === 'image/jpeg') {\n fillStyle = '#fff';\n } // Override the default fill color (#000, black)\n\n\n context.fillStyle = fillStyle;\n context.fillRect(0, 0, width, height);\n\n if (options.beforeDraw) {\n options.beforeDraw.call(this, context, canvas);\n }\n\n if (this.aborted) {\n return;\n }\n\n context.save();\n context.translate(width / 2, height / 2);\n context.rotate(rotate * Math.PI / 180);\n context.scale(scaleX, scaleY);\n context.drawImage.apply(context, [image].concat(params));\n context.restore();\n\n if (options.drew) {\n options.drew.call(this, context, canvas);\n }\n\n if (this.aborted) {\n return;\n }\n\n var done = function done(result) {\n if (!_this3.aborted) {\n _this3.done({\n naturalWidth: naturalWidth,\n naturalHeight: naturalHeight,\n result: result\n });\n }\n };\n\n if (canvas.toBlob) {\n canvas.toBlob(done, options.mimeType, options.quality);\n } else {\n done(toBlob(canvas.toDataURL(options.mimeType, options.quality)));\n }\n }\n }, {\n key: \"done\",\n value: function done(_ref7) {\n var naturalWidth = _ref7.naturalWidth,\n naturalHeight = _ref7.naturalHeight,\n result = _ref7.result;\n var file = this.file,\n image = this.image,\n options = this.options;\n\n if (URL && !options.checkOrientation) {\n URL.revokeObjectURL(image.src);\n }\n\n if (result) {\n // Returns original file if the result is greater than it and without size related options\n if (options.strict && result.size > file.size && options.mimeType === file.type && !(options.width > naturalWidth || options.height > naturalHeight || options.minWidth > naturalWidth || options.minHeight > naturalHeight || options.maxWidth < naturalWidth || options.maxHeight < naturalHeight)) {\n result = file;\n } else {\n var date = new Date();\n result.lastModified = date.getTime();\n result.lastModifiedDate = date;\n result.name = file.name; // Convert the extension to match its type\n\n if (result.name && result.type !== file.type) {\n result.name = result.name.replace(REGEXP_EXTENSION, imageTypeToExtension(result.type));\n }\n }\n } else {\n // Returns original file if the result is null in some cases.\n result = file;\n }\n\n this.result = result;\n\n if (options.success) {\n options.success.call(this, result);\n }\n }\n }, {\n key: \"fail\",\n value: function fail(err) {\n var options = this.options;\n\n if (options.error) {\n options.error.call(this, err);\n } else {\n throw err;\n }\n }\n }, {\n key: \"abort\",\n value: function abort() {\n if (!this.aborted) {\n this.aborted = true;\n\n if (this.reader) {\n this.reader.abort();\n } else if (!this.image.complete) {\n this.image.onload = null;\n this.image.onabort();\n } else {\n this.fail(new Error('The compression process has been aborted.'));\n }\n }\n }\n /**\n * Get the no conflict compressor class.\n * @returns {Compressor} The compressor class.\n */\n\n }], [{\n key: \"noConflict\",\n value: function noConflict() {\n window.Compressor = AnotherCompressor;\n return Compressor;\n }\n /**\n * Change the default options.\n * @param {Object} options - The new default options.\n */\n\n }, {\n key: \"setDefaults\",\n value: function setDefaults(options) {\n _extends(DEFAULTS, options);\n }\n }]);\n\n return Compressor;\n }();\n\n return Compressor;\n\n}));\n","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nvar runtime = (function (exports) {\n \"use strict\";\n\n var Op = Object.prototype;\n var hasOwn = Op.hasOwnProperty;\n var undefined; // More compressible than void 0.\n var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n function define(obj, key, value) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n return obj[key];\n }\n try {\n // IE 8 has a broken Object.defineProperty that only works on DOM objects.\n define({}, \"\");\n } catch (err) {\n define = function(obj, key, value) {\n return obj[key] = value;\n };\n }\n\n function wrap(innerFn, outerFn, self, tryLocsList) {\n // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n var generator = Object.create(protoGenerator.prototype);\n var context = new Context(tryLocsList || []);\n\n // The ._invoke method unifies the implementations of the .next,\n // .throw, and .return methods.\n generator._invoke = makeInvokeMethod(innerFn, self, context);\n\n return generator;\n }\n exports.wrap = wrap;\n\n // Try/catch helper to minimize deoptimizations. Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n IteratorPrototype[iteratorSymbol] = function () {\n return this;\n };\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n GeneratorFunctionPrototype.constructor = GeneratorFunction;\n GeneratorFunction.displayName = define(\n GeneratorFunctionPrototype,\n toStringTagSymbol,\n \"GeneratorFunction\"\n );\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n define(prototype, method, function(arg) {\n return this._invoke(method, arg);\n });\n });\n }\n\n exports.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n exports.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n define(genFun, toStringTagSymbol, \"GeneratorFunction\");\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n exports.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator, PromiseImpl) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return PromiseImpl.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return PromiseImpl.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration.\n result.value = unwrapped;\n resolve(result);\n }, function(error) {\n // If a rejected Promise was yielded, throw the rejection back\n // into the async generator function so it can be handled there.\n return invoke(\"throw\", error, resolve, reject);\n });\n }\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new PromiseImpl(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n this._invoke = enqueue;\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n return this;\n };\n exports.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {\n if (PromiseImpl === void 0) PromiseImpl = Promise;\n\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList),\n PromiseImpl\n );\n\n return exports.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var method = delegate.iterator[context.method];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method always terminates the yield* loop.\n context.delegate = null;\n\n if (context.method === \"throw\") {\n // Note: [\"return\"] must be used for ES3 parsing compatibility.\n if (delegate.iterator[\"return\"]) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a 'throw' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n define(Gp, toStringTagSymbol, \"Generator\");\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n Gp[iteratorSymbol] = function() {\n return this;\n };\n\n Gp.toString = function() {\n return \"[object Generator]\";\n };\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n exports.keys = function(object) {\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n exports.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n\n // Regardless of whether this script is executing as a CommonJS module\n // or not, return the runtime object so that we can declare the variable\n // regeneratorRuntime in the outer scope, which allows this module to be\n // injected easily by `bin/regenerator --include-runtime script.js`.\n return exports;\n\n}(\n // If this script is executing as a CommonJS module, use module.exports\n // as the regeneratorRuntime namespace. Otherwise create a new empty\n // object. Either way, the resulting object will be used to initialize\n // the regeneratorRuntime variable at the top of this file.\n typeof module === \"object\" ? module.exports : {}\n));\n\ntry {\n regeneratorRuntime = runtime;\n} catch (accidentalStrictMode) {\n // This module should not be running in strict mode, so the above\n // assignment should always work unless something is misconfigured. Just\n // in case runtime.js accidentally runs in strict mode, we can escape\n // strict mode using a global Function call. This could conceivably fail\n // if a Content Security Policy forbids using Function, but in that case\n // the proper solution is to fix the accidental strict mode problem. If\n // you've misconfigured your bundler to force strict mode and applied a\n // CSP to forbid Function, and you're not willing to fix either of those\n // problems, please detail your unique predicament in a GitHub issue.\n Function(\"r\", \"regeneratorRuntime = r\")(runtime);\n}\n","'use strict';\nvar $ = require('../internals/export');\nvar fails = require('../internals/fails');\nvar isArray = require('../internals/is-array');\nvar isObject = require('../internals/is-object');\nvar toObject = require('../internals/to-object');\nvar toLength = require('../internals/to-length');\nvar createProperty = require('../internals/create-property');\nvar arraySpeciesCreate = require('../internals/array-species-create');\nvar arrayMethodHasSpeciesSupport = require('../internals/array-method-has-species-support');\nvar wellKnownSymbol = require('../internals/well-known-symbol');\nvar V8_VERSION = require('../internals/engine-v8-version');\n\nvar IS_CONCAT_SPREADABLE = wellKnownSymbol('isConcatSpreadable');\nvar MAX_SAFE_INTEGER = 0x1FFFFFFFFFFFFF;\nvar MAXIMUM_ALLOWED_INDEX_EXCEEDED = 'Maximum allowed index exceeded';\n\n// We can't use this feature detection in V8 since it causes\n// deoptimization and serious performance degradation\n// https://github.com/zloirock/core-js/issues/679\nvar IS_CONCAT_SPREADABLE_SUPPORT = V8_VERSION >= 51 || !fails(function () {\n var array = [];\n array[IS_CONCAT_SPREADABLE] = false;\n return array.concat()[0] !== array;\n});\n\nvar SPECIES_SUPPORT = arrayMethodHasSpeciesSupport('concat');\n\nvar isConcatSpreadable = function (O) {\n if (!isObject(O)) return false;\n var spreadable = O[IS_CONCAT_SPREADABLE];\n return spreadable !== undefined ? !!spreadable : isArray(O);\n};\n\nvar FORCED = !IS_CONCAT_SPREADABLE_SUPPORT || !SPECIES_SUPPORT;\n\n// `Array.prototype.concat` method\n// https://tc39.es/ecma262/#sec-array.prototype.concat\n// with adding support of @@isConcatSpreadable and @@species\n$({ target: 'Array', proto: true, forced: FORCED }, {\n // eslint-disable-next-line no-unused-vars -- required for `.length`\n concat: function concat(arg) {\n var O = toObject(this);\n var A = arraySpeciesCreate(O, 0);\n var n = 0;\n var i, k, length, len, E;\n for (i = -1, length = arguments.length; i < length; i++) {\n E = i === -1 ? O : arguments[i];\n if (isConcatSpreadable(E)) {\n len = toLength(E.length);\n if (n + len > MAX_SAFE_INTEGER) throw TypeError(MAXIMUM_ALLOWED_INDEX_EXCEEDED);\n for (k = 0; k < len; k++, n++) if (k in E) createProperty(A, n, E[k]);\n } else {\n if (n >= MAX_SAFE_INTEGER) throw TypeError(MAXIMUM_ALLOWED_INDEX_EXCEEDED);\n createProperty(A, n++, E);\n }\n }\n A.length = n;\n return A;\n }\n});\n","var $ = require('../internals/export');\nvar toObject = require('../internals/to-object');\nvar nativeKeys = require('../internals/object-keys');\nvar fails = require('../internals/fails');\n\nvar FAILS_ON_PRIMITIVES = fails(function () { nativeKeys(1); });\n\n// `Object.keys` method\n// https://tc39.es/ecma262/#sec-object.keys\n$({ target: 'Object', stat: true, forced: FAILS_ON_PRIMITIVES }, {\n keys: function keys(it) {\n return nativeKeys(toObject(it));\n }\n});\n","export * from \"-!../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--6-oneOf-1-0!../../../node_modules/css-loader/dist/cjs.js??ref--6-oneOf-1-1!../../../node_modules/vue-loader-v16/dist/stylePostLoader.js!../../../node_modules/postcss-loader/src/index.js??ref--6-oneOf-1-2!../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../node_modules/vue-loader-v16/dist/index.js??ref--0-1!./register.vue?vue&type=style&index=0&id=3b529833&scoped=true&lang=css\""],"sourceRoot":""}